mayong fight
Castle Vacrul:
Lord Mayong
Setup your raid with essentially 2 MT style groups and 1 off tank group.
One tank and off tank will handle mayong and adds for the duration of the fight.
The other MT style group “Poppit group” acts as its own entity during the fight from 90% onward.
You can pull the named almost anywhere for the first 85% however to make later scripts easier I recommend pulling him to the top of the stairs right beside the cubby where adds come from.
Doing so funnels adds directly in and is where you will need to be for the final script.
Mayong has increments that build and should be kept at zero via dispels!
Pull Mayong and burn to 90%.
At 95% adds begin spawning 2 at a time from the cubby, KILL THEM, they are priority as their AOE hurts!
Mayong has a joust out script key words for act trigger - blood filled husk to a fight
Everyone other than the tank with Mayong’s agro needs to joust to 36+M
Joust back in key words - bites into all nearby and heals his wounds!
Mayong also will place a blanket (Dark purple black bubble) on 1 member of your raid, move out of this, If the raid is stacked up a simple 10m shimmy to the side is the best way to handle this.
Blanket can spawn on the “Poppit group “They just need to get out of the effect area.
Mayong also requires 1 person of your raid to be 50+M away from him at all times or you get silenced.
For the initial burn put anyone out, once you reach the 90% script the “Poppit group” will take care of this.
The final thing poppit does during the entire fight is an uncurable curse. IF it goes on a tank, they must tank swap (OT pick up agro on mayong) MT run 50m away and your uncurable will be removed.
If the curse goes on someone other than a tank they must run up to mayong and the curse will be curable, cure it! (edited)
[11:29 PM]
Poppit Group:
Tank must wear the red rune were-withall Do not cure the curses off of the tank who is tanking poppit.
This groups “HOME” is in the middle of the area in front of the pool of blood so that they can quickly move to any of the the 6 locations archers spawn (on top of the pedestals). To kill the archers, you must have the red rune on and be shapeshifted into a werewolf. Run up to the archer, right click and select the option to bite.
Poppit has a long casting aoe that puts an uncurable elemental on you, most of this group should avoid this by jousting 16m from poppit.
Poppit also has an increment he builds that should be kept at 0 via dispels.
This groups job is to stay alive and keep the archers dead. Members of this group will at times get the uncurable curse on them and have to run to Mayong to get it removed.
At a 60% 45% and 30% a Sigil will spawn in one of 3 locations (Back left on the round circle, back right on the round circle or in the middle circle up by where the named is pulled) This Sigil has a barrier that must be removed via masterstrike. Then killed.
5% after the sigil spawns mayong will attempt to feast off of it and turn into a bat and fly to it. It must be dead before he does this!
At 15-16% Mayong will go to his coffin under the bloodfall. The poppit group should move here at about 17% to be there waiting. Once mayong arrives interrupt his healing via right click interrupt or spamming F key.
Mayong will then return to the raid.
SLOWLY Bring Mayong down to about 12% health and wait for the next “Blanket” script, after this move Mayong into the cubby so that his LOS is broken from the coffin. A member of the Poppit group should have a bone (Zarrakon broken rib) Which is found in the room where Zarrakon was. Once Mayong is inside the cubby place the bone into the coffin. MAKE SURE MAYONG does not get line of sight to this coffin from this point on. Burn Mayong to 10% and win!
(edited)
[11:30 PM]
There is a 32 minute timer for this encounter
[11:30 PM]
Side note : For the sigil, we just sent a dirge on his own to handle this